Detection - Known Text, Duplicate Body, Duplicate MD5
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Indonesian artfag - Asks a strange art question (like 'What are the criteria of 6 digit traffic art/anime quality. And how does the math work.'), gets mad when they inevitably get trollled, then returns a few days later asking another question. Usually posts on general or art boards.
https://uboachan.net/ot/res/24183.html [details]
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And how does the social media measures it.
https://tvch.moe/dunk/res/137871.html [details]
Body:
And how does the social media measures it.
>The techniques are cleared
>So it s about the choices
>The confidence
>i m tired
>you wanna request?
https://4chon.me/lounge/res/67242.html [details]
Body:
Like the exact position of shoulders in all the frames; the exact distance/orientation/rotation of body durinf runs/gait/dances
From one frame to next
Between keyframes or frames
Such and such
Using math. Physics
Or whatever
https://tvch.moe/dunk/res/137766.html [details]
Body:
Looking for some sort of understanding how motion works in cyclesgaitsrunsdances
Since the body moves in counterposes than tandems like steps and skips and pops and shuffles than jumps or anything with only one single appendage
Basically a micro calculation, or predictions, inferrence on where does the limb positions, rotates, orients, based on the motion To be, that is not yet completed but only in keyframes, or projected,
Or the scenes, like positions of the floor, and the bendness of the leg deciding the pelvis location
Such and such
In the timeframe
>another one
600k method to plan your image so it is appealing enough. Enough. Like deciding every nooks and cranny based on the supposed target audience or market rates, analysis
>i guess i have never worded it this way
>in reverse
https://prolikewoah.com/animu/res/97270.html [details]
Body:
Looking for some sort of understanding how motion works in cyclesgaitsrunsdances
Since the body moves in counterposes than tandems like steps and skips and pops and shuffles than jumps or anything with only one single appendage
Basically a micro calculation, or predictions, inferrence on where does the limb positions, rotates, orients, based on the motion To be, that is not yet completed but only in keyframes, or projected,
Or the scenes, like positions of the floor, and the bendness of the leg deciding the pelvis location
Such and such
In the timeframe
>another one
600k method to plan your image so it is appealing enough. Enough. Like deciding every nooks and cranny based on the supposed target audience or market rates, analysis
>i guess i have never worded it this way
>in reverse
https://4chon.me/lounge/res/66043.html [details]
Body:
Need 6 digit art plan aesthethics to regular on social media
Not niches or genre. Visual presentation, tehcniques or tutorials. Guideline or prompts
>5 digit or less will be ignored
https://hikari3.ch/en/res/1872.html [details]
Body:
Whatever it is if explained in words and bullets points, the critical points that define aesthethics to that number of traffic
Ok maybe including markettings and luck
Put in mathemathical algorythm or such?
https://prolikewoah.com/animu/res/95384.html [details]
Body:
>the caado!
If i want to gain 6 digit annual traffic/sales/klout with illustrator. anime and such... theorethically, how do i do the qualtiy, in such i can reach that number in the least amount of piece/quota?
basically, the "best" quality. so that is, aside from trends. like the, how-to-step-by-step
or maybe just the elements and how do you maximize it against the crowd/target audience.
also, please use wrods, or links. not some screencaps. or u can use mspaint explanations.
tx
https://junkuchan.org/origin/thread/1428.html [details]
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How does things add ups.
Whats the algorythm/math
Tz
https://voidchan.net/void/res/111692.html [details]
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like its refractions, reflections, caustics,
especially occuring each other of similar matters, creating infinite effects of lights
...also its for cartoon but somehow i dunno how to, decide enough.
but mostly has to be realistic, like takehiko inoue realistic.
https://kind.moe/kind/res/5740.html [details]
Body:
like its refractions, reflections, caustics,
especially occuring each other of similar matters, creating infinite effects of lights
...also its for cartoon but somehow i dunno how to, decide enough.
but mostly has to be realistic, like takehiko inoue realistic.
thankyou looking forward to answers
https://voidchan.net/void/res/111679.html [details]
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obviously, quality, and practice, are involved, but what exactly?
like knowing the exact bar, and original, and not being (too) derivative to be completely obsolete. It seems rather obvious, but it seems need to be reaffirmed, just because, i dont really know, nor is it actually there? idk
https://28chan.org/board/art/res/537.html [details]
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Basically a computation model to predict realism baded on subject matters
Or just drafting tutorial
Because glassy things are hard
Especially multiples of em
https://erischan.org/b/res/11889.html [details]
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Basically a computation model to predict realism baded on subject matters
https://94chan.org/b/thread/6259.html [details]
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https://trashchan.xyz/finance/thread/55.html#175 [details]
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