Detection - Duplicate SHA256

>>251177
Finished the profile manager for my game.

https://zzzchan.xyz/v/thread/231536.html#251530  [details]
Time: 2024-07-10 19:13:02
Filename: 0c81210e672fe62d4d81a0e9e319402e14e1f71b50dd98b5fd839fe4e89371ab.mp4
SHA256: 0c81210e672fe62d4d81a0e9e319402e14e1f71b50dd98b5fd839fe4e89371ab
Body:
>>251177
Finished the profile manager for my game.

https://trashchan.xyz/agdg/thread/123.html#1539  [details]
Time: 2024-07-10 19:10:28
Filename: 0c81210e672fe62d4d81a0e9e319402e14e1f71b50dd98b5fd839fe4e89371ab.mp4
SHA256: 0c81210e672fe62d4d81a0e9e319402e14e1f71b50dd98b5fd839fe4e89371ab
Body:
Finished the profile manager for my game, still not sure how I'm going to implement these screens, I want to future proof the profile manager and the saving system so I can reuse in future games, but maybe I should just focus on the getting something working rather than wasting time wondering about future requirements.
I'm trying to use the MVC pattern for the GUI, the screen doesn't manipulate the data directly it just send the necessary things the background module via signals, this screen is just a visual representation of the data and the buttons and line edits are just manipulators for the user.

>>1512
They do, but they all look like shit, they have that generic flat and ugly style that plagues modern games.


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